Star Wars: Galactic Racer is officially set for release on October 6, 2026, marking a significant moment for Lucasfilm Games as it shifts toward genre-specific experiences rather than broad narrative epics. Developed by Fuse Games —a studio founded by veterans of the Burnout series—and published by Secret Mode, this title serves as a spiritual successor to the beloved Star Wars Racer games of the late 1990s and early 2000s.
The game promises a return to the raw, dangerous excitement of podracing, but with modern mechanics and a diverse roster of vehicles. Set in the lawless vacuum of the New Republic era, it offers a fresh perspective on the galaxy far, far away, focusing not on Jedi or Sith, but on the thrill of the race and the underworld that fuels it.
Release Details and Platforms
The release date was initially revealed through an accidental pre-order infographic on Steam, which was quickly confirmed by an official press release from Lucasfilm Games and Fuse Games. This follows the game’s initial reveal at The Game Awards in late 2025.
Star Wars: Galactic Racer will launch on current-generation hardware:
* PlayStation 5
* Xbox Series X|S
* PC (via Steam and Epic Games Store)
Powered by Unreal Engine 5, the game aims to deliver cutting-edge visuals at high speeds. Notably, it will not support last-generation consoles (PS4/Xbox One). While a port to the upcoming Nintendo Switch 2 has not been ruled out, no official confirmation has been made regarding that platform at this time.
Gameplay: More Than Just Podracers
While the title evokes memories of Episode I – Racer (1999) and Racer Revenge (2002), Star Wars: Galactic Racer expands the genre significantly. It is designed as a competitive yet accessible arcade racer that blends the speed of traditional Star Wars racing with the chaotic, multi-vehicle dynamics seen in games like MotorStorm.
Key gameplay features include:
* Diverse Vehicle Classes: Unlike previous titles focused solely on podracers, this game features land speeders, speeder bikes, and new skim speeders competing alongside traditional pods.
* Chaos and Carnage: Leveraging Fuse Games’ expertise in destruction physics (from Burnout ), the game emphasizes unpredictable racing and “takedowns,” where players can use force to eliminate opponents.
* The Galactic League: The core setting is an unsanctioned racing circuit born in the lawless Outer Rim.
* Multiplayer: Online PvP modes support cross-platform play between consoles and PC, allowing up to 12 players to race simultaneously.
* Customization: A ride customization system is confirmed, though specific details remain under wraps.
Setting: The Lawless New Republic Era
The narrative takes place shortly after the fall of the Galactic Empire. With the Empire gone and the New Republic struggling to maintain order across vast star systems, a power vacuum has emerged. This chaos has allowed criminal syndicates and Outer Rim governments to organize dangerous vehicular competitions that were previously outlawed.
“With the Empire finished… gambling, entertainment, and glory fuel the fires of an underworld on the rise.”
This setting allows the game to explore a grittier, more frontier-like aspect of Star Wars, distinct from the political drama of The Mandalorian or the high-stakes conflicts of the Skywalker saga. The focus is on the demand for high-speed thrills in a galaxy where authority is waning.
Worlds and Characters
Players will race across five distinct planets, mixing iconic locations with new creations:
1. Jakku: The desert planet known for its wreckage.
2. Tatooine: The classic twin-sun world.
3. Sentinel One: A newly created toxic volcanic planet.
4. Lantaana: A newly created lush world.
5. Ando Prime: A returning snow world from the original Episode I – Racer.
The campaign follows Shade, a lone racer recruited by Darius Pax, the organizer of the Galactic League. Pax fears losing control of his operation and convinces Shade to challenge the league’s dominant champion, Kestar Bool. Shade harbors a personal grudge against the Bool family, adding emotional stakes to the competition.
Supporting characters include Hibi, a mechanic who provides upgrades, and notable returns from previous games:
* Sebulba: The notorious Dug racer.
* Ben Quadinaros: The fan-favorite (and unfortunate) Mon Calamari racer.
It remains to be seen whether these legendary racers play significant narrative roles or are primarily available for the playable roster outside the main campaign.
Why This Matters
Star Wars: Galactic Racer represents a strategic pivot for Lucasfilm Games. By partnering with specialized studios like Fuse Games, Lucasfilm is moving away from monolithic, story-heavy titles toward focused, genre-defining experiences. This approach allows for higher quality within specific niches—such as racing or shooters—by leveraging the expertise of developers who have defined those genres.
The inclusion of modern multi-vehicle racing mechanics alongside classic Star Wars IP suggests a title that honors its roots while appealing to contemporary arcade racing fans. With a confirmed release in late 2026, this game aims to fill a long-standing void in the Star Wars gaming library, offering speed and spectacle without relying on the Force.















